Kod:
#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/twinnar")
case 1: client_cmd(0,"spk misc/twinnar2")
case 2: client_cmd(0,"spk misc/twinnar3")
}
return PLUGIN_CONTINUE
}
public ct_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/CT/ct1")
case 1: client_cmd(0,"spk misc/CT/ct2")
case 2: client_cmd(0,"spk misc/CT/ct3")
case 3: client_cmd(0,"spk misc/CT/ct4")
case 4: client_cmd(0,"spk misc/CT/ct5")
case 5: client_cmd(0,"spk misc/CT/ct6")
case 6: client_cmd(0,"spk misc/CT/ct7")
case 7: client_cmd(0,"spk misc/CT/ct8")
case 8: client_cmd(0,"spk misc/CT/ct9")
case 9: client_cmd(0,"spk misc/CT/ct10")
case 10: client_cmd(0,"spk misc/CT/ct11")
}
return PLUGIN_CONTINUE
}
public plugin_precache()
{
precache_sound("misc/CT/ct1.wav")
precache_sound("misc/CT/ct2.wav")
precache_sound("misc/CT/ct3.wav")
precache_sound("misc/CT/ct4.wav")
precache_sound("misc/CT/ct5.wav")
precache_sound("misc/CT/ct6.wav")
precache_sound("misc/CT/ct7.wav")
precache_sound("misc/CT/ct8.wav")
precache_sound("misc/CT/ct9.wav")
precache_sound("misc/CT/ct10.wav")
precache_sound("misc/CT/ct11wav")
return PLUGIN_CONTINUE
}
[/code]
[
Dodano: Pon 19 Maj, 2008 ]
to jest u mnie czemu nei działa? ;/ odp..