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[Downloads] Spore (2008)

[Downloads] Spore (2008)

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[Downloads] Spore (2008)


Kod html:
producent: Maxis
wydawca: Electronic Arts Inc.
dystrybutor PL: Electronic Arts Polska
kategoria: strategiczne

Data Premiery:
Świat: 05 września 2008
Polska: 05 września 2008

tryb gry: single player
wymagania wiekowe: 12+

nośnik: 1 DVD
Rozsądne wymagania sprzętowe:
Pentium 4 2 GHz, 768 MB RAM, karta grafiki 128 MB (GeForce 6600 lub lepsza), 6 GB HDD, Windows XP/Vista.

Will Wright is one of the most famous form of electronic entertainment industry for PCs. This is what we owe him selling millions of copies of items such as SimCity and The Sims. Spore is the next production of the aforementioned rights, which draws the attention of an unprecedented construction and nature of the game.

Virtually all of Wright's game consisted of the development, either individuals or whole communities. This is no different in Spore, in which we need to create a prosperous civilization, starting from the lowest rung of the ladder of evolutionary - the micro-organism. Gameplay is divided into successive stages, in which we are now developing our monstrosity.

Every step we herald a whole new mini-game, different from the others in terms of principles. At first we measure the fire with a clone of Pac-Man. Our cell immersed in water, it must constantly eat (including other organisms) and yet not be able to eat other similar żyjątkom. If the player provides the main "hero" enough food, will be rewarded with the possibility of physical expansion and transition to the next level - the development of humanoid life forms. Editor of the form (the so-called Spore Creatures Creator) always appears at the end of the next part of the struggle. We can freely experiment with the look of our animals, adding his legs, mouth, etc. Although the program itself is calculated as the result of our experiment will move and eat, do not exaggerate. The monster, who will have problems with basic functions of life, not cope in subsequent stages, such as water, and later on land.

As the situation evolves, the player will no longer deal with a single creature, assumed command of the whole tribe of misshapen creatures, which would give rise right of association with Populous. Editor gives way here as a place similar tool that is used to construct buildings. Civilization is growing in strength, depending on the player's ingenuity. When a small village is a huge metropolis, it comes time for the next phase of the struggle - to compete with another tribe. Here is only one step separates us from the Sid Meier Civilization. When our proteges construct a flying saucer, we are moving into space, where we grow and conquer nearby planets. Fun in Spore gives almost unlimited possibilities. The player decides what he wants to do and how they should look like the creatures. From bacteria to intergalactic empire - though it sounds absurd, product Will Wright kept everything together.

Spore Creatures Creator, or stworków editor, available for sale a few months before the premiere of the game proper, as an independent application. However, it is also part of the Spore.








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