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jakiś nowy surf mod?

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jakiś nowy surf mod?

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seba is Offline
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Postów: 11,164

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XXXXXX-- Doświadczenie: kręci lolki lewą ręką
Zarejestrowany: Jun 2007
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Kod:
#include <amxmodx>
#include <amxmisc>
#include <fakemeta>
#include <cstrike>

#define PLUGIN "xSurfing"
#define VERSION "1.0"
#define AUTHOR "Alka"

enum {
	
	TIMER_INACTIVE = 0,
	TIMER_ACTIVE = 1
}

new 
SurfMenu,
SurfMenuCallback;

new const FinishButtonModel[] = "models/w_c4.mdl";
new const FinishButtonClassname[] = "surf_finish_button";
new const FinishSound[] = "buttons/bell1.wav";

new const PluginTag[] = "xSurfing";

new
Float:NextCheck[33],
Float:FloatTimer[2][33],
TimerStatus[33],
bool:FinishedMap[33],
bool:Restart_Attempt[33];

new
Float:BestTime = 99999.0,
BestSurfer;

new
MapRecName[32],
Float:MapRecTime = 99999.0;

stock const Weapons[][] = {
	
	"", "P228", "", "Scout", "Hegrenade",
	"XM1014", "C4", "Mac10", "Aug", "Smokegrenade",
	"Elite", "Fiveseven", "Ump45", "Sg550", "Galil",
	"Famas", "Usp", "Glock18", "Awp", "Mp5",
	"M249", "M3", "M4a1", "Tmp", "G3sg1",
	"Flashbang", "Deagle", "Sg552", "Ak47", "Knife",
	"P90"
}

public plugin_init() {
	
	register_plugin(PLUGIN, VERSION, AUTHOR);
	
	register_forward(FM_Think, "Fwd_Think");
	register_forward(FM_PlayerPostThink, "Fwd_PlayerPostThink");
	register_forward(FM_StartFrame, "Fwd_StartFrame");
	
	register_event("ResetHUD", "EventPlayerSpawned", "be");
	register_clcmd("fullupdate", "BlockCmd");
	register_event("TextMsg", "RestartAttempt", "a", "2=#Game_will_restart_in");
	register_event("DeathMsg", "EventPlayerDeath", "a")
	
	register_clcmd("say /surfmenu", "ShowSurfMenu");
	register_clcmd("say /restart", "RestartCourse");
	register_clcmd("say /respawn", "RestartCourse");
	register_clcmd("say /maprecord", "ShowMapRecord");
	register_clcmd("say /maprec", "ShowMapRecord");
	
	register_clcmd("drop", "BlockCmd");
	register_clcmd("chooseteam", "BlockCmd");
	
	set_msg_block(get_user_msgid("WeapPickup"), BLOCK_SET);
	
	set_task(3.0, "LoadMapRecord");
}

public plugin_precache()
{
	SurfMenu = menu_create("\yxSurfing Menu :", "MenuHandler");
	SurfMenuCallback = menu_makecallback("MenuCallBack");
	
	menu_additem(SurfMenu, "\wAdd finish button", "1", 0, SurfMenuCallback);
	menu_additem(SurfMenu, "\wSave buttons origin", "2", 0, SurfMenuCallback);
	menu_addblank(SurfMenu, 0);
	menu_additem(SurfMenu, "\wNoclip toggle", "3", 0, SurfMenuCallback);
	menu_additem(SurfMenu, "\wGodmode toggle", "4", 0, SurfMenuCallback);
	menu_addblank(SurfMenu, 0);
	menu_addblank(SurfMenu, 0);
	
	precache_model(FinishButtonModel);
	precache_sound(FinishSound);
	
	SetNoBuy();
}

public SetNoBuy()
{
	new Ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "info_map_parameters"));
	
	if(pev_valid(Ent))
	{
		fm_SetKeyValue(Ent, "buying", "3");
		dllfunc(DLLFunc_Spawn, Ent);
	}
}

public plugin_cfg()
{
	new ConfigsDir[64], File[128], MapName[32];
	
	get_configsdir(ConfigsDir, sizeof ConfigsDir - 1);
	get_mapname(MapName, sizeof MapName - 1);
	
	formatex(File, sizeof File - 1, "%s/surf_buttons/%s.cfg", ConfigsDir, MapName);
	
	if(!file_exists(File))
	{
		server_print("[%s] Error : File with buttons for map %s was not founded!", PluginTag, MapName);
		return 1;
	}
	
	new FileOrigin[3][32], Line = 0, Lenght = 0, Buffer[128];
	new Float:Origin[3];
	
	while(read_file(File, Line++, Buffer, sizeof Buffer - 1, Lenght))
	{
		if((Buffer[0]==';') || !Lenght)
			continue;
		
		parse(Buffer, FileOrigin[0], sizeof FileOrigin[] - 1, FileOrigin[1], sizeof FileOrigin[] - 1, FileOrigin[2], sizeof FileOrigin[] - 1);
		
		Origin[0] = str_to_float(FileOrigin[0]);
		Origin[1] = str_to_float(FileOrigin[1]);
		Origin[2] = str_to_float(FileOrigin[2]);
		
		CreateEntButton(Origin);
	}
	return 1;
}

public plugin_end()
{
	new DataDir[64], File[64], MapName[32];
	new MapsDir[64];
	new Buffer[128];
	
	get_datadir(DataDir, sizeof DataDir - 1);
	get_mapname(MapName, sizeof MapName - 1);
	
	formatex(File, sizeof File - 1, "%s/surf_maps_record/%s.ini", DataDir, MapName);
	formatex(MapsDir, sizeof MapsDir - 1, "%s/surf_maps_record/", DataDir);
	formatex(Buffer, sizeof Buffer - 1, "%s ;%f", MapRecName, MapRecTime);
	
	if(!dir_exists(MapsDir))
		mkdir(MapsDir);
	
	write_file(File, Buffer, 0);
	
	return 1;
}

public LoadMapRecord()
{
	new DataDir[64], File[64], MapName[32];
	
	get_datadir(DataDir, sizeof DataDir - 1);
	get_mapname(MapName, sizeof MapName - 1);
	
	formatex(File, sizeof File - 1, "%s/surf_maps_record/%s.ini", DataDir, MapName);
	
	if(!file_exists(File))
	{
		server_print("[%s] Error : File with map record for %s was not founded!", PluginTag, MapName);
		return 1;
	}
	
	new Name[32], Time[32];
	new Line = 0, Lenght = 0, Buffer[128];
	
	while(read_file(File, Line++, Buffer, sizeof Buffer - 1, Lenght))
	{
		if(!Lenght)
			continue;
		
		strtok(Buffer, Name, sizeof Name - 1, Time, sizeof Time - 1, ';');
		
		copy(MapRecName, sizeof MapRecName - 1, Name);
		MapRecTime = str_to_float(Time);
		
		break;
	}
	return 1;
}

public ShowSurfMenu(id)
	menu_display(id, SurfMenu, 0);

public MenuCallBack(id, menu, item)
	return (get_user_flags(id) & ADMIN_IMMUNITY) ? ITEM_ENABLED : ITEM_DISABLED;

public MenuHandler(id, menu, item)
{
	if(item == MENU_EXIT)
	{
		menu_cancel(id);
		return 1;
	}
	
	new _Data[2];
	new _Access, _Callback;
	
	menu_item_getinfo(menu, item, _Access, _Data, sizeof _Data - 1, _, _, _Callback);
	
	new Key = str_to_num(_Data);
	
	switch(Key)
	{
		case 1:
		{
			static Float:Velocity[3];
			pev(id, pev_velocity, Velocity);
			
			if(vector_length(Velocity) > 1.0)
			{
				client_print(id, print_chat, "[%s]You can't make a finish button while moving!", PluginTag);
				menu_display(id, menu, 0);
				return 1;
			}
			
			static Float:Origin[3];
			pev(id, pev_origin, Origin);
			
			CreateEntButton(Origin);
			
			client_print(id, print_chat, "[%s]Successfuly created an finish button.", PluginTag);
		}
		case 2:
		{
			new ConfigsDir[64], File[128], MapName[32];
			new ButtonsDir[64];
			
			get_configsdir(ConfigsDir, sizeof ConfigsDir - 1);
			get_mapname(MapName, sizeof MapName - 1);
			
			formatex(ButtonsDir, sizeof ButtonsDir - 1, "%s/surf_buttons/", ConfigsDir);
			formatex(File, sizeof File - 1, "%s/surf_buttons/%s.cfg", ConfigsDir, MapName);
			
			if(!dir_exists(ButtonsDir))
				mkdir(ButtonsDir);
			
			if(file_exists(File))
				delete_file(File);
			
			new Ent, Buffer[128];
			static Float:EntOrigin[3];
			
			while((Ent = engfunc(EngFunc_FindEntityByString, Ent, "classname", FinishButtonClassname)))
			{
				pev(Ent, pev_origin, EntOrigin);
				
				formatex(Buffer, sizeof Buffer - 1, "%f %f %f", EntOrigin[0], EntOrigin[1], EntOrigin[2]);
				
				write_file(File, Buffer, -1);
			}
			client_print(id, print_chat, "[%s]Successfuly saved buttons origin.", PluginTag);
		}
		case 3:
		{
			if(!GetEntityNoclip(id))
				SetEntityNoclip(id, 1);
			else
				SetEntityNoclip(id, 0);
		}
		case 4:
		{
			if(!GetEntityGodmode(id))
				set_pev(id, pev_takedamage, DAMAGE_NO);
			else
				set_pev(id, pev_takedamage, DAMAGE_YES);
		}
	}
	menu_display(id, menu, 0);
	return 1;
}

public Fwd_Think(Ent)
{
	if(!pev_valid(Ent))
		return FMRES_IGNORED;
	
	static ClassName[32];
	pev(Ent, pev_classname, ClassName, sizeof ClassName - 1);
	
	if(equali(ClassName, FinishButtonClassname))
	{
		static Float:EntOrigin[3], Float:PlayerOrigin[3], Float:Distance;
		static Float:TotalTime, StringTotalTime[32], Seconds[5], Miliseconds[10];
		static RecTime[32], Seconds2[5], Miliseconds2[10];
		
		static Players[32], Num, Player;
		get_players(Players, Num, "ah");
		
		pev(Ent, pev_origin, EntOrigin);
		
		for(new i = 0 ; i < Num ; i++)
		{
			Player = Players[i];
			
			pev(Player, pev_origin, PlayerOrigin);
			
			Distance = get_distance_f(EntOrigin, PlayerOrigin);
			
			if(Distance > 30.0)
				continue;
			
			if(TimerStatus[Player] == TIMER_ACTIVE)
			{
				static Name[32], Temp;
				get_user_name(Player, Name, sizeof Name - 1);
				
				Temp = get_user_weapon(Player, Temp, Temp);
				
				FloatTimer[1][Player] = get_gametime();
				TotalTime = FloatTimer[1][Player] - FloatTimer[0][Player];
				
				float_to_str(TotalTime, StringTotalTime, sizeof StringTotalTime - 1);
				strtok(StringTotalTime, Seconds, sizeof Seconds - 1, Miliseconds, sizeof Miliseconds - 1, '.');
				
				PrintGreen(0, "[%s]%s finished the map in %s%d:%s%d.%d with a %s.", PluginTag, Name, str_to_num(Seconds) / 60 < 10 ? "0" : "", str_to_num(Seconds) / 60, str_to_num(Seconds) % 60 < 10 ? "0" : "", str_to_num(Seconds) % 60, str_to_num(Miliseconds), Weapons[Temp]);
				client_cmd(0, "spk %s", FinishSound);
				
				FinishedMap[Player] = true;
				
				ResetTimer(Player);
				
				if(TotalTime < BestTime)
				{
					PrintGreen(0, "[%s]%s is now the 1337 surfer and is glowing gold.", PluginTag, Name);
					
					BestTime = TotalTime;
					BestSurfer = Player;
				}
				if(TotalTime < MapRecTime)
				{	
					float_to_str(MapRecTime, RecTime, sizeof RecTime - 1);
					
					strtok(RecTime, Seconds2, sizeof Seconds2 - 1, Miliseconds2, sizeof Miliseconds2 - 1, '.');
					
					PrintGreen(0, "[%s]%s has beated the map record time : %s%d:%s%d.%d .The new map record time is : %s%d:%s%d.%d", PluginTag, Name, str_to_num(Seconds2) / 60 < 10 ? "0" : "", str_to_num(Seconds2) / 60, str_to_num(Seconds2) % 60 < 10 ? "0" : "", str_to_num(Seconds2) % 60, str_to_num(Miliseconds2), str_to_num(Seconds) / 60 < 10 ? "0" : "", str_to_num(Seconds) / 60, str_to_num(Seconds) % 60 < 10 ? "0" : "", str_to_num(Seconds) % 60, str_to_num(Miliseconds));
					
					copy(MapRecName, sizeof MapRecName - 1, Name);
					MapRecTime = TotalTime;
					
					plugin_end();
				}
			}
		}
		set_pev(Ent, pev_nextthink, get_gametime() + 0.1);
	}
	return FMRES_IGNORED;
}

public Fwd_PlayerPostThink(id)
{
	if(!is_user_alive(id))
		return FMRES_IGNORED;
	
	static Float:GameTime, Flags, Float:Velocity[3];
	GameTime = get_gametime();
	
	Flags = pev(id, pev_flags);
	
	pev(id, pev_velocity, Velocity);
	Velocity[2] = 0.0;
	
	if(!(Flags & FL_ONGROUND) && TimerStatus[id] == TIMER_INACTIVE && !FinishedMap[id] && vector_length(Velocity) > 1.0)
	{		
		set_hudmessage(255, 0, 0, -1.0, 0.8, 0, 1.0, 2.0, 0.2, 0.1, 2);
		show_hudmessage(id, "Timer started");
		
		TimerStatus[id] = TIMER_ACTIVE;
		FloatTimer[0][id] = get_gametime();
	}
	
	if(NextCheck[id] < GameTime)
	{
		if(TimerStatus[id] == TIMER_ACTIVE)
		{
			static Float:TotalTime;
			
			FloatTimer[1][id] = get_gametime();
			TotalTime = FloatTimer[1][id] - FloatTimer[0][id];
			
			message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("RoundTime"), _, id);
			write_short(floatround(TotalTime) + 1);
			message_end();
		}
		else
		{
			static Value = 1;
			
			message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("RoundTime"), _, id);
			write_short(Value);
			message_end();
		}
		NextCheck[id] = GameTime + 1.0;
	}
	
	if(id == BestSurfer)
		SetEntityRendering(id, kRenderFxGlowShell, 155, 140, 0, kRenderNormal, 15);
	else
		SetEntityRendering(id, kRenderFxGlowShell, 0, 0, 0, kRenderNormal, 10);
	
	return FMRES_IGNORED;
}

public Fwd_StartFrame()
{
	static Players[32], Num, Player, Person;
	static Float:PlayerOrigin[3], Float:PersonOrigin[3];
	
	get_players(Players, Num, "ah");
	
	for(new i = 0 ; i < Num ; i++)
	{
		Player = Players[i];
		
		set_pev(Player, pev_solid, SOLID_BBOX);
		SetEntityRendering(Player);
		
		pev(Player, pev_origin, PlayerOrigin);
		
		for(new x = 0 ; x < Num ; x++)
		{
			Person = Players[x];
			
			if(Player == Person || get_user_team(Player) != get_user_team(Person))
				continue;
			
			pev(Person, pev_origin, PersonOrigin);
			
			if(vector_distance(PlayerOrigin, PersonOrigin) < 400)
			{
				set_pev(Player, pev_solid, SOLID_NOT);
				SetEntityRendering(Player, kRenderFxNone, 0, 0, 0, kRenderTransAdd, 15);
				
				set_pev(Person, pev_solid, SOLID_NOT);
				SetEntityRendering(Person, kRenderFxNone, 0, 0, 0, kRenderTransAdd, 15);
			}
		}
	}
	if(get_cvar_num("sv_airaccelerate") != 100)
		set_cvar_num("sv_airaccelerate", 100);
}

public RestartAttempt()
{
	new players[32], num;
	get_players(players, num, "a");
	
	for(new i = 0 ; i < num ; ++i)
		Restart_Attempt[players[i]] = true;
}

public EventPlayerSpawned(id)
{
	if(Restart_Attempt[id])
	{
		Restart_Attempt[id] = false;
		return;
	}
	PlayerRespawn(id);
}

public PlayerRespawn(id)
{
	ResetTimer(id);
	
	FinishedMap[id] = false;
	
	set_hudmessage(255, 0, 0, -1.0, 0.8, 0, 1.0, 2.0, 0.2, 0.1, -1);
	show_hudmessage(id, "Timer reseted");
	
	set_task(0.2, "GiveWeapons", id + 1111);
	set_task(0.3, "SetAmmo", id);
}

public EventPlayerDeath()
{
	new Victim = read_data(2);
	
	set_task(0.3, "RespawnPlayer", Victim + 123491);
}

public RespawnPlayer(id)
{
	id -= 123491;
	
	if(is_user_alive(id))
		return;
	
	UserSpawn(id);
}

public GiveWeapons(id)
{
	id -= 1111;
	
	if(!is_user_connected(id))
		return;
	
	client_cmd(id, "stopsound");
	
	fm_strip_user_weapons(id);
	
	fm_give_item(id, "weapon_c4");
	fm_give_item(id, "weapon_usp");
	fm_give_item(id, "weapon_knife");
}

public SetAmmo(id)
{
	if(!is_user_connected(id))
		return;
	
	cs_set_weapon_ammo(fm_get_weapon_id(id, "weapon_usp"), 0);
}

public ResetTimer(index)
{
	TimerStatus[index] = TIMER_INACTIVE;
	FloatTimer[0][index] = 0.0;
}

public RestartCourse(id)
{
	if(!is_user_connected(id))
		return 1;
	
	UserSpawn(id);
	FinishedMap[id] = false;
	
	return 1;
}

public ShowMapRecord(id)
{
	static MapName[32];
	get_mapname(MapName, sizeof MapName - 1);
	
	static Time[32], Seconds[5], Miliseconds[10];
	
	float_to_str(MapRecTime, Time, sizeof Time - 1);
	
	strtok(Time, Seconds, sizeof Seconds - 1, Miliseconds, sizeof Miliseconds - 1, '.');
	
	PrintGreen(id, "[%s]The map record for %s is : %s%d:%s%d.%d done by %s", PluginTag, MapName, str_to_num(Seconds) / 60 < 10 ? "0" : "", str_to_num(Seconds) / 60, str_to_num(Seconds) % 60 < 10 ? "0" : "", str_to_num(Seconds) % 60, str_to_num(Miliseconds), MapRecName);
}

public BlockCmd(id)
	return 1;

stock CreateEntButton(const Float:Origin[3])
{
	new FinishButton = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString,"info_target"));
	
	if(!FinishButton)
		return 0;
	
	set_pev(FinishButton, pev_origin, Origin);
	set_pev(FinishButton, pev_classname, FinishButtonClassname);
	engfunc(EngFunc_SetModel, FinishButton, FinishButtonModel);
	set_pev(FinishButton, pev_nextthink, get_gametime() + 0.1);
	
	SetEntityRendering(FinishButton, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 30);
	SetEntityRendering(FinishButton, kRenderFxGlowShell, 255, 0, 0, kRenderNormal, 60);
	
	return 1;
}

stock SetEntityRendering(entity, fx = kRenderFxNone, r = 255, g = 255, b = 255, render = kRenderNormal, amount = 16) 
{
	static Float:rendercolor[3];
	rendercolor[0] = float(r);
	rendercolor[1] = float(g);
	rendercolor[2] = float(b);
	
	set_pev(entity, pev_renderfx, fx)
	set_pev(entity, pev_rendercolor, rendercolor);
	set_pev(entity, pev_rendermode, render);
	set_pev(entity, pev_renderamt, float(amount));
	
	return 1;
}

stock SetEntityNoclip(index, num)
{
	if(num)
		set_pev(index, pev_movetype, 8);
	else
		set_pev(index, pev_movetype, 3);
	
	return 1;
}

stock bool:GetEntityNoclip(index)
{
	if(pev(index, pev_movetype) == 8)
		return true;
	
	return false;
}

stock bool:GetEntityGodmode(index)
{
	if(pev(index, pev_takedamage) == DAMAGE_NO)
		return true;
	
	return false;
}

stock UserSpawn(index)
{
	set_pev(index, pev_deadflag, DEAD_NO);
	dllfunc(DLLFunc_Spawn, index);
	set_pev(index, pev_iuser1, 0);
	
	return 1;
}

stock fm_strip_user_weapons(index)
{
	new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, "player_weaponstrip"));
	
	if(!pev_valid(ent))
		return 0;
	
	dllfunc(DLLFunc_Spawn, ent);
	dllfunc(DLLFunc_Use, ent, index);
	engfunc(EngFunc_RemoveEntity, ent);
	
	return 1;
}

stock fm_give_item(index, const item[])
{
	if (!equal(item, "weapon_", 7) && !equal(item, "ammo_", 5) && !equal(item, "item_", 5) && !equal(item, "tf_weapon_", 10))
		return 0;
	
	new ent = engfunc(EngFunc_CreateNamedEntity, engfunc(EngFunc_AllocString, item));
	
	if(!pev_valid(ent))
		return 0;
	
	new Float:origin[3];
	pev(index, pev_origin, origin);
	
	set_pev(ent, pev_origin, origin);
	set_pev(ent, pev_spawnflags, pev(ent, pev_spawnflags) | SF_NORESPAWN);
	
	dllfunc(DLLFunc_Spawn, ent);
	
	new save = pev(ent, pev_solid);
	dllfunc(DLLFunc_Touch, ent, index);
	
	if(pev(ent, pev_solid) != save)
		return ent;
	
	engfunc(EngFunc_RemoveEntity, ent);
	
	return -1;
}

stock fm_get_weapon_id(index, const weapon[])
{
	new ent = -1;
	
	while((ent = engfunc(EngFunc_FindEntityByString, ent, "classname", weapon)) != 0)
	{
		if(index == pev(ent, pev_owner))
			return ent;
	}
	return 1;
}

stock fm_SetKeyValue(ent, const szKey[], const szValue[])
{
	new szClassname[33];
	pev(ent, pev_classname, szClassname, sizeof szClassname - 1);
	
	set_kvd(0, KV_ClassName, szClassname);
	set_kvd(0, KV_KeyName, szKey);
	set_kvd(0, KV_Value, szValue);
	set_kvd(0, KV_fHandled, 0);
	
	dllfunc(DLLFunc_KeyValue, ent, 0);
}

stock PrintGreen(index, const message[], {Float, Sql, Result,_}:...) {
	
	new Buffer[512], Buffer2[512], id, msg_type;
	formatex(Buffer2, sizeof Buffer2 - 1, "^x04%s", message);
	vformat(Buffer, sizeof Buffer - 1, Buffer2, 3);
	
	if(index) {
		id = index;
		msg_type = MSG_ONE;
	}
	else {
		id = FindPlayer();
		msg_type = MSG_ALL;
	}
	message_begin(msg_type, get_user_msgid("SayText"), _, id);
	write_byte(id);
	write_string(Buffer);
	message_end();
}

public FindPlayer()
{	
	new players[32], num;
	get_players(players, num);
	
	new i = -1;
	
	while(i < num)
	{
		if(is_user_connected(++i))
		{
			return i;
		}
	}
	return -1;
}
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