Witam,
Mam problem z zainstalowaniem serwera 'Counter-Strike Source Stream
Trochę Informacji:
System:
OS: Fedora
Kernel: 2.6.25.10-47.fc8
GCC: gcc version 4.1.2 20070925
Update
# Pełny:
yum update
Setting up Update Process
No Packages marked for Update
Próby Odpalenia
#1
./srcds_run -game cstrike +maxplayers 16 -port 27015 tickrate 100 +fps_max 600
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 16
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
#2
./srcds_run -game cstrike +maxplayers 16 -port 27015 tickrate 100 +fps_max 600 +map cs_assault
Auto detecting CPU
Using SSE2 Optimised binary.
Server will auto-restart if there is a crash.
Console initialized.
Game.dll loaded for "Counter-Strike: Source"
maxplayers set to 32
maxplayers set to 16
Network: IP 192.168.0.50, mode MP, dedicated Yes, ports 27015 SV / 27005 CL
Executing dedicated server config file
Incorrect price blob version! Update your server!
ERROR: mp_dynamicpricing set to 1 but couldn't download the price list!
Error: Material "sprites/bubble" : proxy "AnimatedTexture" not found!
Error: Material "particle/smokestack" : proxy "ParticleSphereProxy" not found!
Error: Material "sprites/glow_test01" : proxy "lampbeam" not found!
Section [Scenes]: 0 resources total 0 bytes, 0.00 % of limit (2.10 MB)
appdatacache.cpp (311) : Assertion Failed: !"Implement me"
Server logging enabled.
Server logging data to file logs/L0716005.log
L 07/16/2008 - 15:08:45: Log file started (file "logs/L0716005.log") (game "/usr/games/cstrike/srcds_l/cstrike") (version "3531")
Adding master server 69.28.151.162:27011
Adding master server 72.165.61.189:27011
L 07/16/2008 - 15:08:45: World triggered "Round_Start"
VAC secure mode is activated.
IPTABLESS:
Chain INPUT (policy DROP)
target prot opt source destination
ACCEPT udp -- anywhere anywhere udp dpts:26900:27050
LOG all -- anywhere anywhere limit: avg 15/hour burst 5 LOG level warning
ACCEPT tcp -- anywhere anywhere tcp dpt:ssh2
ACCEPT udp -- anywhere anywhere udp dpts:26900:27050
Chain OUTPUT (policy ACCEPT)
target prot opt source destination
ACCEPT udp -- anywhere anywhere udp spts:26900:27050
ACCEPT udp -- anywhere anywhere udp dpts:26900:27050
ACCEPT tcp -- anywhere anywhere tcp dpts:26900:27050
ACCEPT tcp -- anywhere anywhere tcp dpts:26900:27050
ACCEPT udp -- anywhere anywhere udp dpts:26900:27050
ACCEPT udp -- anywhere anywhere udp spts:26900:27050
Niestety w
CSS server nie odpowiada.
I irytują mnie błędy którę są przy odpalaniu poszczególnych map.
Komende:
./steam -command update -game "Counter-Strike Source" -verify_all
Użyłem nie raz, tak samo jak
Google więc proszę o pomoc.