Mam problem z pluginem roundsound.... tutaj pokaze jak on wygląda
//RoundSound.amxx -by PaintLancer
#include <amxmodx>
public plugin_init()
{
register_plugin("RoundSound","1.0","PaintLancer")
register_event("SendAudio", "t_win", "a", "2&%!MRAD_terwin")
register_event("SendAudio", "ct_win", "a", "2&%!MRAD_ctwin")
}
public t_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/369")
case 1: client_cmd(0,"spk misc/chori")
case 2: client_cmd(0,"spk misc/dogsout")
case 3: client_cmd(0,"spk misc/hellou")
case 4: client_cmd(0,"spk misc/osama")
case 5: client_cmd(0,"spk misc/rush")
}
return PLUGIN_HANDLED
}
public ct_win()
{
new rand = random_num(0,2)
client_cmd(0,"stopsound")
switch(rand)
{
case 0: client_cmd(0,"spk misc/karlito")
case 1: client_cmd(0,"spk misc/kelly")
case 2: client_cmd(0,"spk misc/bounce")
case 3: client_cmd(0,"spk misc/bitch")
case 4: client_cmd(0,"spk misc/hammer")
case 5: client_cmd(0,"spk misc/forgotten")
}
return PLUGIN_HANDLED
}
public plugin_precache()
{
precache_sound("misc/karlito.wav")
precache_sound("misc/kelly.wav")
precache_sound("misc/bounce.wav")
precache_sound("misc/bitch.wav")
precache_sound("misc/hammer.wav")
precache_sound("misc/forgotten.wav")
precache_sound("misc/369.wav")
precache_sound("misc/chori.wav")
precache_sound("misc/dogsout.wav")
precache_sound("misc/hellou.wav")
precache_sound("misc/osama.wav")
precache_sound("misc/rush.wav")
return PLUGIN_CONTINUE
}
Problem u mnie tkwi w tym że działają mi tylko po 3 pierwsze dzwięki czyli ...
DZWIĘKI TT
case 0: client_cmd(0,"spk misc/369")
case 1: client_cmd(0,"spk misc/chori")
case 2: client_cmd(0,"spk misc/dogsout")
DZWIEKI CT :
case 0: client_cmd(0,"spk misc/karlito")
case 1: client_cmd(0,"spk misc/kelly")
case 2: client_cmd(0,"spk misc/bounce")
Czy wie ktos dlaczego to nie działa..?? Mam wszystkie dzwieki dobrze skopiowane...
Z góry przepraszam jeśli naruszyłem któreś z warunków regulaminu.
RE: Czy mój błąd tkwi w tym ze mam do każdego teamu po 6 case a mam ustawione : new rand = random_num(0,2) ??