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Szukam pluginu AMX/AMXX Jeżeli potrzebujesz jakiegoś dodatku do serwera, wiesz co chcesz, ale nie wiesz jak się taki plugin nazywa. Napisz prośbę tutaj


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pietrek15 is Offline
Spamer
 
Postów: 146

Poziom upalenia:
-------- Doświadczenie: abstynent
Zarejestrowany: Oct 2007
   

kod:
/*
*
* Stealth Shoes
* Version 2.0
* Author: AssKicR; to_asskicr@hotmail.com (MSN) DaAssKicR (AIM)
*
* This plugin will add a Stealth Shoes to Counter-Strike. You can buy/sell your shoes
* While using it you will have silent footsteps
* You can set the cost of the Stealth Shoes and enable/disable buyzone & buytime.
*
* Requirements:
* Compiled on 0.9.4.
* Should work successfully on 0.9.3
* Tested successfully on 0.9.4.
* Should work successfully on 0.9.5.
*
* Admin Commands:
* amx_shoes < nick, uniqueid, #userid, @TEAM, or * > <- Gives Stealth Shoes to specified client(s)
* amx_unshoes < nick, uniqueid, #userid, @TEAM, or * > <- Take Away Stealth Shoes
*
* Client Commands:
* say /shoes <- Displays the Stealth Shoes help menu
* buyshoes <- Buys a Stealth Shoes for specified player
* (Player must be in buyzone if specified by CVAR)
* sellshoes <- Sells player's Stealth Shoes for 75% of the buy price
*
* Server CVARs:
* shoes_cost "1500 - 10000" <- Amount of cash it takes to buy a Stealth Shoes
* shoes_buyzone 1/0 <- If on, player will required to be in a buyzone when buying Stealth Shoes
* shoes_buytime 1/0 <- If on, only allows player to buy Stealth Shoes during buytime
*
*/

#include <amxmodx>
#include <amxmisc>
#include <fun>
#include <cstrike>

new bool:StealthShoes[33]

new bool:BuyTimeAllow
new bool:BuyZoneAllow[33]
new Float:BuyTimeFloat
new BuyTimeNum
new bool:BuyTimeCvar
new bool:BuyZoneCvar

//TAKE AWAY CODE BELOW TO REMOVE CONNECT MESSAGE
public client_connect(id) {
StealthShoes[id]=false
}
//TAKE AWAY CODE ABOVE TO REMOVE CONNECT MESSAGE

public client_disconnect(id) {
StealthShoes[id]=false
}

public ass_sshoes(id,level,cid) {
if (!cmd_access(id,level,cid,2)) {
return PLUGIN_HANDLED
}

new victim[32]
read_argv(1,victim,31)

new admin[32]
get_user_name(id,admin,31)

if (victim[0]=='@') {
new team[32], inum
get_players(team,inum,"e",victim[1])
if (inum==0) {
console_print(id,"[AMX] No clients found on such team.")
return PLUGIN_HANDLED
}
for (new i=0;i<inum;++i) {
StealthShoes[team[i]]=true
set_user_footsteps(team[i],1)
client_print(0,print_chat,"AMX Command: %s has gave all %s's Stealth Shoes.",admin,victim[1])
}
}
else if (victim[0]=='*') {
new all[32], inum
get_players(all,inum)
for (new i=0;i<inum;++i) {
StealthShoes[all[i]]=true
set_user_footsteps(all[i],1)
client_print(0,print_chat,"AMX Command: %s has gave all clients Stealth Shoes.",admin)
}
}
else {
new player = cmd_target(id,victim,0)
new playername[32]
get_user_name(player,playername,31)

if (!player) {
return PLUGIN_HANDLED
}

StealthShoes[player]=true
set_user_footsteps(player,1)
client_print(0,print_chat,"AMX Command: %s has given %s a pair of Stealth Shoes.",admin,playername)
}

return PLUGIN_HANDLED
}

public ass_unsshoes(id,level,cid) {
if (!cmd_access(id,level,cid,2)) {
return PLUGIN_HANDLED
}

new victim[32]
read_argv(1,victim,31)

new admin[32]
get_user_name(id,admin,31)

if (victim[0]=='@') {
new team[32], inum
get_players(team,inum,"e",victim[1])
if (inum==0) {
console_print(id,"[AMX] No clients found on such team.")
return PLUGIN_HANDLED
}
for (new i=0;i<inum;i++) {
StealthShoes[team[i]]=false
set_user_footsteps(team[i],0)
client_print(0,print_chat,"AMX Command: %s sabotaged all %s's Stealth Shoess.",admin,victim[1])
}
}
else if (victim[0]=='*') {
new all[32], inum
get_players(all,inum)
for (new i=0;i<inum;++i) {
StealthShoes[all[i]]=false
set_user_footsteps(all[i],0)
client_print(0,print_chat,"AMX Command: %s sabotaged everyones Stealth Shoess.",admin)
}
}
else {
new player = cmd_target(id,victim,0)
new playername[32]
get_user_name(player,playername,31)

if (!player) {
return PLUGIN_HANDLED
}

StealthShoes[player]=false
set_user_footsteps(player,0)
client_print(0,print_chat,"AMX Command: %s sabotaged %s's Stealth Shoes.",admin,playername)
}

return PLUGIN_HANDLED
}

public cost_force() {
if (get_cvar_num("shoes_cost") < 1500) {
set_cvar_num("shoes_cost",1500)
}
if (get_cvar_num("shoes_cost") > 10000) {
set_cvar_num("shoes_cost",10000)
}
return PLUGIN_CONTINUE
}

public RoundTime()
{
if ( read_data(1)==get_cvar_num("mp_freezetime") || read_data(1)==6 ) // freezetime starts
{
remove_task(701) // remove buytime task
BuyTimeAllow = true
BuyTimeFloat = get_cvar_float("mp_buytime") * 60
BuyTimeNum = floatround(BuyTimeFloat,floatround_floor)
BuyTimeCvar = (get_cvar_num("shoes_buytime")) ? true : false
BuyZoneCvar = (get_cvar_num("shoes_buyzone")) ? true : false
}
else // freezetime is over
{
set_task(BuyTimeFloat,"BuyTimeTask",701)
}

return PLUGIN_CONTINUE
}

public BuyTimeTask()
{
BuyTimeAllow = false // buytime is over
}

public BuyIcon(id) // player is in buyzone?
{
if (read_data(1))
BuyZoneAllow[id] = true
else
BuyZoneAllow[id] = false

return PLUGIN_CONTINUE
}

public Check(id) // check if player can buy
{
if ( !is_user_alive(id)){
client_print(id,print_center,"You cannot buy while dead.")
return false
}

if ((!BuyZoneAllow[id]&&BuyZoneCvar) ) {
client_print(id,print_center,"You cannot buy outside of the buyzone.")
return false
}

if (BuyTimeCvar) {
if (!CheckTime(id))
return false
}
return true
}

public CheckTime(id) // check buytime
{
if (!BuyTimeAllow)
{
client_print(id,print_center,"%d seconds have passed...^n^nYou can't buy anything now!",BuyTimeNum)
return false
}
return true
}

public buy_shoes(id) {
new name[32]
get_user_name(id,name,31)
new userCash = cs_get_user_money(id)
new shade_cost = get_cvar_num("shoes_cost")

if (StealthShoes[id]) {
client_print(id,print_chat,"[SHOES] You currently have a pair of Stealth Shoes.")
return PLUGIN_HANDLED
}
if (!Check(id)) {
return PLUGIN_HANDLED
}

if (!is_user_alive(id)) {
return PLUGIN_HANDLED
}

if (userCash < shade_cost) {
client_print(id,print_center,"You have insufficient funds!")
client_print(id,print_chat,"[SHOES] You do not have enough money to buy Stealth Shoes. You need $%i.",shade_cost)
return PLUGIN_HANDLED
}
else if (userCash >= shade_cost) {
StealthShoes[id]=true
set_user_footsteps(id,1)
cs_set_user_money(id,userCash - shade_cost,1)
client_print(id,print_chat,"[SHOES] You have successfully bought a pair of Stealth Shoes.")
return PLUGIN_HANDLED
}

return PLUGIN_HANDLED
}

public sell_shoes(id) {
new name[32]
get_user_name(id,name,31)
new userCash = cs_get_user_money(id)
new shade_sell = get_cvar_num("shoes_cost")*2/3

if (!StealthShoes[id]) {
client_print(id,print_chat,"[SHOES] You currently do not have a pair of Stealth Shoes.")
}

if (StealthShoes[id]) {
StealthShoes[id]=false
set_user_footsteps(id,0)
cs_set_user_money(id,userCash + shade_sell,1)
client_print(id,print_chat,"[SHOES] You have sold your Stealth Shoes for 75 percent of the sell price.")
}

return PLUGIN_HANDLED
}

public HandleSay(id) {
new Speech[192]
read_args(Speech,192)
remove_quotes(Speech)
if( (containi(Speech, "water") != -1) || (containi(Speech, "diving") != -1) || (containi(Speech, "damage") != -1) || (containi(Speech, "breathe") != -1) ){
client_print(id,print_chat, "[SHOES] You can buy Stealth Shoes on this server. Type /shoes for details.")
}
return PLUGIN_CONTINUE
}

public shoes_help(id)
{
new buffer[1024]
new len = copy( buffer , 1023 , "Buy Stealth Shoes:^n\
Bind a key to buyshoes -- OR -- Type buyshoes in console^n^n\
Sell Stealth Shoes:^n\
Bind a key to sellshoes -- OR -- type sellshoes in console^n^n\
In order to bind a key you must open your console and use the bind command: ^n\
Bind ^"key^" ^"command^" ^n^n" )

len += copy( buffer[len] , 1023-len , "In this case the commands are ^"buyshoes^" & ^"sellshoes^".^nHere are some examples:^n\
bind / buyshoes bind / sellshoes^n^n\
When you have the Stealth Shoes:^n\
- You will have silent footsteps when using this. ")
show_motd(id,buffer ,"Stealth Shoes Help:")
return PLUGIN_HANDLED
}

public CheckIt() {
new all[32], inum
get_players(all,inum)
for (new i=0;i<inum;++i) {
if (StealthShoes[i]){
set_user_footsteps(i,1)
}else{
set_user_footsteps(i,0)
}
}
}

public player_death()
{
new id = read_data(2)
set_user_footsteps(id,0)
StealthShoes[id]=false
return PLUGIN_HANDLED
}

public plugin_init() {
register_plugin("Stealth Shoes","2.0","AssKicR")
register_clcmd("buyshoes","buy_shoes")
register_clcmd("sellshoes","sell_shoes")
register_concmd("amx_shoes","ass_sshoes",ADMIN_LEV EL_A,"< Nick, UniqueID, #userid, @TEAM, or * > gives player a pair of stealth shoes")
register_concmd("amx_unshoes","ass_unsshoes",ADMIN _LEVEL_A,"< Nick, UniqueID< #userid, @TEAM, or * > removes player's stealth shoes")
register_cvar("shoes_cost","2000")
register_cvar("shoes_buyzone","1")
register_cvar("shoes_buytime","1")

register_event("StatusIcon","BuyIcon","be","2=buyz one")
register_event("RoundTime","RoundTime","bc")
register_event("DeathMsg", "player_death", "a")

register_clcmd("say","HandleSay",0)
register_clcmd("say /shoes", "shoes_help",0,": Opens Stealth Shoes help menu")

set_task(0.5,"cost_force",0,"",0,"b")
set_task(1.0,"CheckIt",0,"",0,"b")

return PLUGIN_CONTINUE
}

chodzi o to zeby zamiast po angielsku bylo po polsku czyli w say : /kup_buty
/sprzedaj_buty
bo po angielsku nie chce mi sie pisac /buyshoes i /sellshoes
a i jeszcze zeby co 60 sek wyskakiwala informacja "chcesz kupic szybkie buty? wpisz w say /kup_buty !!! "
bede bardzo wdzieczny i klikne pomógł
Bardzo mi na tym zalezy
  
UWAGA !!!

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